Monday, July 14, 2014

Savage Nightcrawler, SPC2



Nightcrawler (0 XP, Novice)
Attributes: Agility d12+4, Smarts d8, Spirit d8, Strength d6, Vigor d10
Skills: Fighting d10, Notice d8, Repair d6, Stealth d12, Taunt d6, Throwing d6
Charisma: -2, Pace: 6/48*, Parry: 12, Toughness: 7
Hindrances: Code of Honor, Heroic, Outsider, Quirk (Swashbuckling attitude)
Edges: Acrobat, Ambidextrous, Combat Reflexes, Combat Sense, Dodge, Martial Artist, Quick, Two Fisted
Super Powers:
Extra Limb (3) Nightcrawler can perform an action each round with his tail with no multi-action or off hand penalty.
Heightened Senses (2) Infravision. Low Light Vision. Ignores all illumination penalties.
Parry (4) +4 Parry
Super Attributes (18) Agility +6, Smarts +1, Spirit +1, Vigor +1
Super Edges (14) Acrobat, Ambidextrous, Combat Reflexes, Combat Sense, Dodge, Marital Artist, Two Fisted
Super Skills (3) Fighting +1, Stealth +2
Teleport (10) 48” Range. Rapid Teleport.
Wall Walker (1) Nightcrawler can walk (and run) on horizontal and vertical surfaces.

Level Ups:

1. Spirit d10
2. Fleet Footed
3. First Strike
4. Frenzy
5. Trademark Weapon (Rapier)
6. Stealth, Throwing
7. Stealth, Taunt
8. Improved Dodge
9. Improved Martial Artist

Nightcrawler (45 XP, Veteran)
Attributes: Agility d12+4, Smarts d8, Spirit d10, Strength d6, Vigor d10
Skills: Fighting d10, Notice d8, Repair d6, Stealth d12+2, Taunt d8, Throwing d8
Charisma: -2, Pace: 8/48*, Parry: 12, Toughness: 7
Hindrances: Code of Honor, Heroic, Outsider, Quirk (Swashbuckling attitude)
Edges: Acrobat, Ambidextrous, Combat Reflexes, Combat Sense, First Strike, Fleet Footed, Frenzy, Improved Dodge, Improved Martial Artist, Quick, Trademark Weapon (Rapier), Two Fisted

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