Friday, October 19, 2012

Wolverine

Here's another of my Supers. I'm using the same method at Hulk here but much less Power Points. Wolvie has 70 of them. He's got about 20 Level Ups though... He's lived several lifetimes already and has accumulated a lot of skills and Edges.





Wolverine
Attributes: Agility d12, Smarts d6, Spirit d12, Strength d10, Vigor d12+2
Skills: Climbing d8(+2), Driving d8, Fighting d12+2, Intimidation d10(+2), Investigation d6, Lock Picking d8(+2), Notice d12(+4), Shooting d8, Stealth d12(+2), Survival d12(+2), Streetwise d8, Taunt d10(+2), Throwing d8, Tracking d12(+2)
Charisma: -2, Pace: 8, Parry: 10/13, Toughness: 16
Hindrances: Code of Honor, Heartless, Heroic, Mean
Edges: Acrobat, Alertness, Ambidextrous, Berserk, Brawny, Combat Reflexes, Counter Attack, Fleet Footed, Hard to Kill, Improved First Strike, Martial Artist, Quick, Strong Willed, Sweep, Thief, Two Fisted, Woodsman
Powers:
Ageless (2)
Attack, Melee (12) Activation. Str+5d6 damage. Focus. (retractable claws)
Heightened Senses (2) Tracking. +2 to Notice and Tracking rolls.
Parry (1) Activation. +3 Parry (retractable claws)
Super Attributes (10) Agility +2 steps, Spirit +3 steps, Strength +1 step, Vigor +4 steps
Super Edges (10) Combat Reflexes, Improved First Strike, Improved Sweep, Martial Artist, Two Fisted
Super Skills (5) Fighting +4 steps, Notice +2 steps, Survival +2 steps, Tracking +2 steps
Toughness (13) Hardy. +6 Toughness. (adamantium skeleton)
True Regeneration (15) Rolls to recover a wound every round.

The Hulk

Once again I was able to play Savage Worlds Supers with my friends at Con on the Cob this year! It was a lot of fun. I thought I'd share some of my own characters. I am building these using the Super Powers Companion and the Total Power option. So I make a Novice character, give them enough Power Points to see how they look/feel (based on their Stats from the old FACERIP Marvel games) and then give them Level Ups to fill in the gaps. For your consideration, the Hulk. He has 120 Power Points and 10-12 Level Ups. Banner is just a Novice character with no Level Ups.

 http://i.annihil.us/u/prod/marvel//universe3zx/images/thumb/f/fe/Hulk13.jpg/406px-Hulk13.jpg



Bruce Banner
Attributes: Agility d4, Smarts d12, Spirit d6, Strength d4, Vigor d6
Charisma: 0, Pace: 6, Parry: 2, Toughness: 5
Skills: Knowledge (Biology) d12(+2), Knowledge (Radiation) d12(+2), Notice d6(+2),
Persuasion d4, Repair d6
Hindrances: Gimmick, Heroic, Loyal, Wanted (Minor)
Edges: Alertness, Scholar

Hulk
Attributes: Agility d6, Smarts d4, Spirit d10, Strength d12+8, Vigor d12+8
Skills: Climbing d6, Fighting d10, Intimidation d10, Notice d4, Stealth d6,Throwing d8
Charisma: -2, Pace: 48, Parry: 7, Toughness: 30 (9)
Hindrances: All Thumbs, Distinctive Appearance, Gimmick, Heroic
Edges: Berserk, Brawny, Combat Reflexes, Frenzy, Sweep, Two Fisted
Super Powers:
Aquatic (1)                           
Armor (8) +9 Heavy Armor                 
Attack, Melee (9) Focus, Knockback. Str+2d6
Awareness (2) Limited. Astral Beings only.
Earthquake (4) Earth Shake (Stomp)
Growth (3) Monster. Size +2
Immunity (16) Cold, Disease, Heat, Radiation
Leaping (6) Can leap 32” vertical and 64” horizontal. Bounce.
Regeneration (15) True Regeneration
Speed (5) Pace 48.
Stun (6) Larger. Stronger. (Clap)
Super Attributes (16) Strength +8 steps, Vigor +10 steps.
Toughness (13) +6 Toughness, Hardy.

Strongest there is! (Limited Activation)
Attack Melee (6) 4 Levels
Super Attributes (10) Strength +12 steps
The round Hulk becomes Berserk he gains one step in Strength per round. Every three steps of Strength adds one level of Attack Melee to a maximum of Strength d12+20 and 6d6 Attack Melee. For example, the Hulk has been Berserk for eight rounds. At the beginning of the ninth round his Strength would be d12+17 and Attack Melee would be 5d6.